House Minority Leader Pelosi Defends Video Games

House Minority Leader Nancy Pelosi was a guest on the Chris Wallace’s FOX show were he stated “that more research on video games is not needed because the link to violent behavior is obvious, Pelosi pushed back: “the evidence… says that in Japan, for example,… they have the most violent games than the rest and the lowest mortality from guns.”

Pelosi may be referring to an oft-cited study by Max Fisher of the Washington Post which compared per capita video game spending to gun murders in 10 different countries. Japan did indeed have a very low rate of gun deaths, but the really striking examples were South Korea and the Netherlands, where video game spending far outpaced the other countries yet gun murders remained well under 0.5 per 100,000 people. By comparison, U.S. video game spending was below the average, but our gun murders were over 3 per 100,000, statistical light years from any other country in the study.

It is nice to see someone look at all the evidence before just blasting media without looking into everything.

http://cbldf.org/2013/02/pelosi-rejects-link-between-video-games-and-violence/

Still Outcry on Video Games

More are getting on the band wagon against video games, this time its Senator Charles Grassley (R-IA).  This happened with the comic book medium in the 1950’s.  Excerpts from the article by Betsy Gomez follows:

The Hill reported on Grassley’s comments, during which Grassley mentioned Call of Duty: Modern Warfare specifically because Anders Behring Breivik, the Norway mass shooter, cited the game as a training tool. During his statement, Grassley asked, “Where is the artistic value in shooting innocent civilians?” He further stated that he shared Vice President Biden’s disbelief in manufacturer claims that video games do not have an impact on real world violence.

Scientific evidence does not support Grassley’s (or Vice President Biden’s) conclusion. The Washington Post‘s Max Fisher recently looked at the statistics related to gun violence in the countries with the highest rate of violent video game usage and found that the United States was a statistical outlier in a trend that actually shows a slight decrease in gun violence as per capita video game usage increases. Further, Kotaku examined 25 years of video game research, looking at both sides of the argument in an article that ultimately supports the idea that there is a lack of scientific evidence supporting a link between violent video games and gun violence.

http://cbldf.org/2013/02/another-senator-blames-video-games-for-violence/